Skip to content
Menu
Adam Whitney
  • About
  • Privacy Policy
  • Radio
Adam Whitney
Commodore 64
January 15, 2022January 15, 2022

8-Bit Computing in the 21st Century : Part 1

One of my earliest memories of using a personal computer was hanging out at my friend Mike Wolter’s house in 1986 and playing the text adventure game Zork on his Commodore 64.

I vividly remember the ritual of taking the floppy disk out of its paper envelope and inserting it carefully into the disk drive. Once the disk was inserted, the Commodore computer required you to type arcane commands in order to load from floppy and play the game.

LOAD “GAME”, 8

READY.

RUN

The drive would stir to life with a bright red light and a symphony of whirring, clicking sounds as the floppy disk spun around and the drive’s magnetic head swept over it reading all the bits. After an eternity of waiting (about 90 seconds), you would be rewarded by the computer guiding you into a world of interactive fiction, with your imagination doing the heavy lifting of creating the sights and sounds evoked by the text of the game.

Zork Text Adventure Game

Fast forward 35 years, well into my own adventure earning a bachelor’s degree in Computer Science and a computing career now spanning decades, and I had never forgotten that feeling of learning new things and the sheer excitement evoked as a child interacting with that Commodore 64.

I had never owned a Commodore computer myself, but in the spring of 2020 a friend of mine found one in his father-in-law’s attic and asked if I wanted to have it. He was traveling across I-80 from Illinois to Colorado, so one afternoon I met him in the parking lot of a local coffee shop and swapped a bottle of Templeton Rye for that Commodore 64, a relic from my childhood. That moment sparked a journey in nostalgia and a reacquaintance with the very fundamentals of computing. Over 18 months later, that exploration into the past with the Commodore computer has greatly enriched my knowledge and appreciation of the history of computing and a deeper and fundamental understanding of the great challenges overcome along the way and how computer and communication technologies have evolved into powerful forces that impact the lives of people across the globe.

To no great surprise, when I first powered on that old Commodore 64, a machine that hadn’t felt the flow of electrons since the late 1980s, it didn’t work. I expected this and quite honestly relished the idea of cracking open its case and poking around inside. Fortunately in the 21st century, we have something that wasn’t in existence in the days of the Commodore 64: a global Internet packed full of information and experts that can be summoned in a matter of minutes.

Inside the Commodore 64

After doing some reading and gaining a rudimentary understanding of the main board, I started by reseating a few chips that might be likely culprits. During this process I had a minor mishap with a broken pin on an IC that required a Frankenstein repair, but nevertheless I soon had that old Commodore 64 alive and glowing with that happy blue screen reporting READY and waiting with a happy little blinking cursor!

I found next that the keyboard barely worked, but this was a simple job of cleaning the keyboard contacts, only made a bit tricky by having to desolder the shift lock key to open up the internals of the keyboard. After cleaning, all the keys now worked and the entire computer seemed to function as perfectly as the day it was brand new.

Fixed a small whoopsie.
Cleaning decades old tarnish on the contacts makes the keyboard happy again!

Now that I had a working Commodore 64, I couldn’t wait to reacquaint myself with how it works and explore the programs and games from a earlier time, for which I had only before had brief glimpses while using my friend’s all those years ago. Let the fun begin!

…to be continued…

Commodore 64
My Working Commodore 64

2 thoughts on “8-Bit Computing in the 21st Century : Part 1”

  1. Brian Headlee says:
    January 17, 2022 at 4:59 pm

    Zork! My first computer was an Apple IIc and it came with a copy of Zork. That game was not only a text adventure but also computer adventure as well! No one in my family knew what to do with the computer and there were no resources beyond Byte magazine. What an exciting time! You just tinkered and tinkered and slowly learned not only how to navigate the mysterious world of Zork, but the computer as well.

    Reply
  2. Pingback: Back to BASIC : Part 1 - Adam Whitney

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • Commodore 64 As A Service
  • Yum Yum Donut
  • Back to BASIC : Part 1
  • Iceland with Kids : Part 1
  • Action Potential

Recent Comments

  • Dan on Simple BBS in a Commodore Emulator
  • Steve Turgeon on Simple BBS in a Commodore Emulator
  • rtlprmft on Simple BBS in a Commodore Emulator
  • John Lansing on Simple BBS in a Commodore Emulator
  • Doug MacDonald on Simple BBS in a Commodore Emulator

Blogroll

  • ImaPenguin
  • C64 OS Weblog
  • Stephen Wolfram Writings

Archives

  • October 2023
  • March 2023
  • January 2023
  • October 2022
  • September 2022
  • August 2022
  • May 2022
  • February 2022
  • January 2022
  • December 2021
  • June 2017
  • January 2007
  • October 2006
  • August 2006

Categories

  • books
  • coffee
  • howto
  • life
  • outdoors
  • radio
  • retro
  • technology

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
©2025 Adam Whitney | Powered by WordPress and Superb Themes!